
XR/Interactive Project
◽️ Med EdTech ◽️
Match the Bone
Anatomy | Education | Web-based Game | Storytelling
Play as a detective. Solve mysteries. Learn anatomy.
A fun, narrative-driven anatomy game that transforms learning into an immersive investigation.
This was a collaborative project developed with Humayra Barka while we were studying for our MSc in Medical Visualisation and Human Anatomy in GSA.
We both share a passion for making science fun and interactive — and decided to create a serious game (prototype) that blends storytelling with anatomical education.
My role
Unity development
Visual and UI design
3D integration and asset layout
MATCH THE BONE is a web-based educational game that combines science with storytelling to make anatomy fun, engaging, and memorable. Set in a detective-themed adventure, players take on the role of a young investigator solving a mysterious case by correctly identifying human bones to uncover clues. Designed for younger learners, the game uses gamification and problem-solving to spark curiosity and support foundational anatomy learning in a playful, accessible way.
Project Overview
Target Audience
Young learners | STEM students
Museums | Interactive exhibitions
-Detective storyline to enhance motivation and immersion
-Mini challenges for memory reinforcement and spaced repetition
-Web-based prototype (expandable to tablet)
Key Features